Two things that don’t go together: Sims 4. GTA 5. Can we fix it? The topic of when graphics end came up on Twitter on Monday. Although this GTA 6 footage looked rough, that’s because it came from an unfinished game. This is pretty standard during development, and it’s highly unlikely that the game will look like this when it’s released years from now. Here’s the team that made Cult Of The Lamb, for example, showing an early version of their rogue ritual: “Graphics is the first thing that ends in a video game” Here’s what early versions of Cult of the Lamb looked like pic.twitter.com/F5EyEH6M9r — Cult of the Lamb 🙏🐑👑 OUT NOW (@cultofthelamb) September 20, 2022 To view this content, please enable targeting cookies. Manage cookie settings And that seems a bit spartan and not nearly as enjoyable as the end result. So did Control in its early days, which lead designer Paul Ehreth noted: Since graphics are the first thing completed in a video game and CONTROL has won many awards for excellence in graphics, here are shots from the beginning of development 🙂 Full video here: pic.twitter.com/cGnmJZXF5E — Paul Ehreth 🔻 (@bacon_sanwich) September 20, 2022 To view this content, please enable targeting cookies. Manage cookie settings So gray then. Here’s a comparison between the versions of the upcoming indie visual novel The Wreck, shared by the developers: “Graphics are the first thing that ends in a video game” https://t.co/RwNcjnb3WY — 🚗💥 wishlist The Wreck ♥️ (@ThePixelHunt) September 20, 2022 To view this content, please enable targeting cookies. Manage cookie settings I think my favorite is from The Last Of Us, which doesn’t even look that different from the remastered version if you squint really, really, really hard: Yes..this is what Last of Us looked like in its development stages. Every game you played went through it. pic.twitter.com/acNFSRjIAo — Naughty Dog Central (@NaughtyNDC) September 20, 2022 To view this content, please enable targeting cookies. Manage cookie settings There’s definitely an argument here, that consumers would be more aware of the game’s development process if the developers were open and transparent while working on things. There’s also the counter-argument that people wouldn’t care as much about the shaky footage of games in development years before they’re released, and might be put off entirely. I know I’d rather see a polished game in game form, but you’ll have your own opinions. GTA 6 is real, but it’s coming out when it’s ready, guys. Well done, all of the above had enough time in the oven as well.